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The ships on Home Fleets are the same ships that you can attach to fleet keys and send off to explore the galaxy. You can transfer ships freely between I-Ships, P-Ships, and any fleets at a world.
Leaving ships behind as I-Ships or P-Ships has several strategic advantages. First, these ships can defend your ownership of the world, without having to dedicate a valuable fleet key to that task. Another player who shows up at the world will have to take a turn to destroy your home fleets before they can capture the world from you.
Second, I-Ships and P-Ships can fire back at any enemy fleets, although they only fire at half the strength of ships on fleets. Each two I-Ships or P-Ships fires one shot, unlike a regular fleet, in which each ship fires one shot.
There are also some special functions for I-Ships and P-Ships. I-Ships can be scrapped to build industry, and both I-Ships and P-Ships can fire at converts.
Finally, home fleets are critical to defend your inner circle of worlds via ambush. If an enemy tries to send a fleet through one or more of your worlds without stopping, then your home fleets can automatically fire at the fleets as they pass by--and in this capacity, the home fleets fire the same strength as orbiting fleets, which for ambush is double strength--two shots from each ship--and they can fire repeatedly at each fleet that passes through.
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