Movement
Fleets may move to any directly connected world, or simultaneously through two or three consecutive connections.
For example, if F13 is at W36, which has a connection to W25; and W25 has a connection to W2, and W2 has a connection to W10, then F13 can move in one turn through W25 and W2 to end up at W10.
When you move a fleet through multiple connections at once like this, you will get a complete report of any worlds you pass completely through, as well as the world you left and the world you arrived at.
You cannot both move and fire a fleet in the same turn.
Fleet movement takes place after transfers, and at the same time as combat.