Conditional Fire Orders

Any of the fire orders may be issued conditionally. A conditional fire order means that your ships will not actually fire this turn, unless the player you are targeting fires at you at the same world this turn.

For example, imagine you own F13, and "Harry" owns F37 and F25, and all three fleets are orbiting W12, which you own. If you order F13 to fire conditionally at F37, then F13 will fire if and only if Harry fires at you at W12. That means, for instance, if F37 fires at F13; or if F25 fires at your population--both of these are attacks by Harry towards you at W12, so either attack would trigger your conditional attack, and your F13 will open fire at F37. But if Harry decided not to attack you (or if Harry also issued just conditional fire orders), then your conditional orders would not be triggered, and there would be no violence. This is true even if Harry did fire on you at some other world.

Conditional fire orders are often issued during tense negotiations.

A conditional fire order is considered an action--you cannot issue a conditional fire order and a movement order in the same turn, and issuing a conditional fire order will prevent your fleet from ambushing, even if the fire order is not triggered.

The conditional nature of your fire order will not be obvious to other players. If the fire order is triggered, to other players seeing the world it will look the same as if you had issued a regular, non-conditional fire order. If the fire order is not triggered, it will look to other players as if you did not fire at all.