World Population Levels
Posted: Wed May 07, 2008 10:03 am
I've noticed that the population levels on worlds has been rather high. In fact, most of the pop levels I've encountered have been at or very close to the max population level.
This is great if you're playing an Emperor position, but is very bad for those playing as a Missionary since they miss out on being able to grow converts.
I think it would be more realistic if the starting populations were weighted so that at least half of the worlds started out at about 50% of the max pop level. (Homeworlds would be the exception and continue to start out with high pop levels.) This would seem to be fair to both Emperors and Missionaries.
What do you think?
This is great if you're playing an Emperor position, but is very bad for those playing as a Missionary since they miss out on being able to grow converts.
I think it would be more realistic if the starting populations were weighted so that at least half of the worlds started out at about 50% of the max pop level. (Homeworlds would be the exception and continue to start out with high pop levels.) This would seem to be fair to both Emperors and Missionaries.
What do you think?