RSW version 0.95
Posted: Sat Nov 03, 2007 6:17 am
Oh, boy, some tasty things in this one. I think the most exciting fix is the smooth-scrolling map, especially on large maps (like in the recently-finished circles5h).
David
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Version 0.95:
* Improved responsiveness when scrolling through large messages
and large maps.
* Added "Print Map" and "Save Map to Image" menu options.
* Simplified options on Export window a bit.
* Received message text is now selectable for cut-and-paste.
* Fixed client bug which could result in incorrect placement of
fleets or artifacts to worlds after having imported one or more
turn reports.
* At game end, each player will be assigned the lowest score of
all the game positions he or she has *ever* played in that game,
including withdrawn and abandoned positions (that is, withdrawing
a position can no longer be used to escape a low-scoring
position).
* If a network failure prevents successful delivery of a message,
the message window pops back up again to allow the user to try
again or save the message in the "hold" folder.
* More fixes to fleet-movement arrows after importing turn
reports.
* Reworked the various character type descriptions on the "Quick
Strategy Guide" page to be more consistent with observed gameplay
patterns.
Version 0.94.2:
* Fixed sudden client crash when importing or downloading very
large maps. Windows only.
* Fix for client lockup when downloading game.
Version 0.94.1:
* Fixed plunder bug which caused a world never again to produce
metal after having been plundered, even after the world had
supposedly recovered from the plunder. (!)
* Fixed crash when importing an order list that contains orders
for fleets you can't see.