Unwritten Rules -- BEWARE!
Posted: Fri Jul 12, 2024 8:00 am
In our current game, we've discovered a couple more significant rules embedded in the RSW software that could screw up your game if you run afoul of them. Beware!
First, when I signed up for symmetry5p I included a question mark at the end of my game name. Don't do that! For some reason that confused the software. When I try to download my turn report, I get a message informing me that I am not playing in that game and can't download the report. Of course I AM in the game, and can enter orders online. I've had to copy my online reports and paste them into emails to send to my allies. I also can't download other players' reports when they post them on the message board. That means that my allies have to email me their reports as well.
Second, one player in the game left his orders in "save as draft" mode for two turns in a row, so the turns wouldn't process until the deadlines. After the second time, the software informed him that he had abandoned the game, and a substitute player took his place. So DON'T do that if you want to finish the game that you started!
I suspect that other players have found other quirks that can affect game play but are not mentioned in RSW rules. If you have, please reply to this post with a description of those unwritten rules. Perhaps the Dave the Creator can add them to the RSW rule set, but until that happens we'll have to rely on you players to warn others of those quirks.
First, when I signed up for symmetry5p I included a question mark at the end of my game name. Don't do that! For some reason that confused the software. When I try to download my turn report, I get a message informing me that I am not playing in that game and can't download the report. Of course I AM in the game, and can enter orders online. I've had to copy my online reports and paste them into emails to send to my allies. I also can't download other players' reports when they post them on the message board. That means that my allies have to email me their reports as well.
Second, one player in the game left his orders in "save as draft" mode for two turns in a row, so the turns wouldn't process until the deadlines. After the second time, the software informed him that he had abandoned the game, and a substitute player took his place. So DON'T do that if you want to finish the game that you started!
I suspect that other players have found other quirks that can affect game play but are not mentioned in RSW rules. If you have, please reply to this post with a description of those unwritten rules. Perhaps the Dave the Creator can add them to the RSW rule set, but until that happens we'll have to rely on you players to warn others of those quirks.