new mutli-position SWARM game: lizard5e
Posted: Fri May 13, 2022 3:30 pm
Friend, enemies, neutrals,
I've started lizard5e for 4 to 5 players with 3 positions each, with unlimited choice of types, but only one substantially weakened Noble Swarm -- me, of course. Please read my previous post "Variations on a Swarm" for essential background information.
Since the Swarm should never communicate or have allies, on my team the 2 non-Swarm positions will never move, and I won't even read those turn reports. So it will be one Swarm against 9 to 12 active positions, with two inert positions waiting to be eaten by their neighbors.
As usual in multi-position games. the team with the highest low score will win. So with 2 inert positions, the winner won't be me -- even if I kick all of your butts at war. And you can keep me from doing even that, if you can manage to cooperate.
So come on guys, see if you can beat me with 2 of 3 hands tied behind my back! Who's afraid of the big bad Swarm?
I've started lizard5e for 4 to 5 players with 3 positions each, with unlimited choice of types, but only one substantially weakened Noble Swarm -- me, of course. Please read my previous post "Variations on a Swarm" for essential background information.
Since the Swarm should never communicate or have allies, on my team the 2 non-Swarm positions will never move, and I won't even read those turn reports. So it will be one Swarm against 9 to 12 active positions, with two inert positions waiting to be eaten by their neighbors.
As usual in multi-position games. the team with the highest low score will win. So with 2 inert positions, the winner won't be me -- even if I kick all of your butts at war. And you can keep me from doing even that, if you can manage to cooperate.
So come on guys, see if you can beat me with 2 of 3 hands tied behind my back! Who's afraid of the big bad Swarm?