Capturing

A place for general chatter about games in progress, games completed, strategy advice, bug reports, or really anything at all that relates in some vague way to RSW.
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Oxnard
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Joined: Wed Sep 01, 2021 12:41 pm

Capturing

Post by Oxnard »

I'm new to RSW and have a question right off the bat. Am I correct in assuming that an unowned world with no population will resist capture? Thanks.
drwr
Posts: 640
Joined: Sat Dec 10, 2005 10:56 am
Location: Glendale, CA
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Re: Capturing

Post by drwr »

That is correct. Generally, a world with zero population cannot be captured. If you happen to be a Positronix, it's relatively easy to drop at least one robot to the world (which counts as non-zero population) and then you can capture it. For most other player types, you have to migrate at least one population from an adjacent world, which is time-consuming and resource-intensive.

And welcome to RSW!

David
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