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RSW version 0.94

Posted: Sun Oct 14, 2007 7:01 pm
by drwr
Some good stuff in this one:
Version 0.94:

* Fixed importing of allies' order reports. Also, importing
reports in general no longer blanks out your own orders.

* Fixed misbehavior with fleet ownership and fleet movement arrows
when importing another turn report.

* New option to export world connections only, avoiding internal
world details.

* Better generated subject line for exports.

* Client now remembers size of world, fleet, and message windows
across sessions.

* Added "Forward" button to message window.

* Fixed bug in which the message window spontaneously goes away
while you are composing a new message.

* Fixed bug in which the new-client-version dialog keeps popping
up even after the user has declined to download the new version.

* Other player's types, and the anchor world, are now saved on the
server, and persist across different clients (different machines).

* Imported turn reports are also saved on the server, and persist
across different clients.

* Added "Redownload clean" menu option for times when you *don't*
want the imported turn reports to persist.

* Fixed problem downloading older turns for users who have taken
over an abandoned position.

* Replaced urllib with PycURL, for faster communication with
server, and better proxy support.

* Better defense against inadvertent datafile corruption on both
client and server.

Posted: Mon Oct 15, 2007 9:35 pm
by FishSpeaker
This version has been crashing too. Usually during an import as I go back through my old messages reimporting other players' exports.

As of the last turn in circles5h, the client is crashing at the end of downloading the (circles5h) turn data. This happens even if I delete the ApplicationData\RSW directory and have it download everything fresh.

This crashing behavior seems very odd, since it happens silently. There is no error window (so it doesn't look like a C crash) and there is no stack trace in the log file (so it doesn't look like a python crash).

Posted: Tue Oct 16, 2007 5:00 am
by drwr
Yikes! That sounds horrible! I haven't been able to reproduce it yet.

You can try running with the option -t to disable threading in the client, though I don't know if this will help. You can do this most easily by editing the RSW shortcut and adding -t to the end of the "Target" command line.

If that doesn't help, maybe you can zip up your clientfiles directory and email it to me, along with your password? I don't know how else I can try to diagnose this problem quickly. I promise not to look at your game info any more than I have to.

David

Posted: Tue Oct 16, 2007 7:12 pm
by drwr
So far, we haven't had any luck trying to reproduce this crash in my environment. Is anyone else experiencing a similar crash?

David

Posted: Wed Oct 17, 2007 7:25 pm
by drwr
Ah, we finally tracked it down, and fixed it. The fix will be in the next release, and I think chances are halfway decent that this particular problem won't bother anyone else until then. If it does, speak up and I'll show you a workaround.

David