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[Mechanics] Passing through

Posted: Wed Nov 10, 2010 1:33 pm
by pjtr
Hello Dave,

I have a question regarding Your mechanics about ships passing through a world: Are only those ships reported to the player that pass through the world at the that a ship of the player is present? I am asking this because the game seems to use a simultanous tick based movement model. Or am I mistaken and all ships that are passing through a world are automatically reported to the player, even if his ship is just passsing through as well.

I am interested how You solved this from an algorithm point of view.

Thumbs up!

Cheers,

Piotr

Re: [Mechanics] Passing through

Posted: Wed Nov 10, 2010 1:37 pm
by drwr
All movement is considered to occur simultaneously. If you get a view of a world for any reason, whether because your fleet passed through the world or for some other reason, then you will get a report of all the fleets that passed through that world at any part of that turn. You will never see only a partial list of fleets passing through a world.

David