Hi All. This is another Playtest involving the new characters. I will summarize the changes. All were done to help normalize score and/or make the character more interesting. Sign up for Ounce4q
1) Emperor - 1 pt/world,mine,industry or 10 population. Only 3 metal/industry to build an industry.
2) Raider - Plunder recovery is only 3 turns (not 4). Gets 5 pts/key. Gets 0.1 pt/ship (1 per 10 ships). Still gets plunder pts 100,80,60,40,20.
3) Trader - only 6 pts/unloaded metal.
4) Positronix - only gets 100 pts/dropped PBB plus kill points.
5) Missionary - Gets 1 pt/5 converts. 3 pts/target kill, 2 pts/martyr or only 1/martyr if he has started killing.
6) Architect - no changes. This character works well.
7) Arms Dealer - 22 pts/ships build for others. 11 pts/ship built for self. Can carry 3 metal/ship. This character needs boosting.
Scavenger - no changes. Works well.
9) Skip Tracer - needs less pts. Only 15/new world seen. Can survive travel through black holes (unique)!
10) Warlord - reduction in points remains in effect ship destroyed 10/20 target. Fleet captured 20/40 targetted and world capture 100/200 targetted.
11) Collector - no changes.
Somnos
New Characters Playtest #4 Ounce4q
Re: New Characters Playtest #4 Ounce4q - NEED ONE MORE PLAYER!
WE NEED 1 MORE SIGNUP FOR THIS GAME TO BE A GO!!!!!
Somnos
Somnos