RSW version 0.98.9

A place for general chatter about games in progress, games completed, strategy advice, bug reports, or really anything at all that relates in some vague way to RSW.
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drwr
Posts: 641
Joined: Sat Dec 10, 2005 10:56 am
Location: Glendale, CA
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RSW version 0.98.9

Post by drwr »

Version 0.98.9:

* Added new "load all" and "leave one" macro-orders to client
order menus.

* Added "(next turn)" show-forecast note for worlds expected to be
seen next turn (e.g. due to a probe), and "expected to see" note
when viewing the forecast turn.

* Unexplored worlds expected to be seen next turn will be drawn
with a solid circle, instead of a dashed circle. When viewing the
forecast turn, worlds expected to be seen will be drawn on the map
in full color.

* Torque is now better behaved when used in conjunction with
snap-to-grid.

* Fixed an exception when opening a recently-completed game.

* Fixed an exception when right-clicking on a fleet with at least
one home fleet also selected.

* Server: email bounce notifications are now tracked internally,
and consistently bouncing email addresses are automatically
disabled.
drwr
Posts: 641
Joined: Sat Dec 10, 2005 10:56 am
Location: Glendale, CA
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RSW version 0.98.9.1

Post by drwr »

Version 0.98.9.1:

* Fix exception caused by upgrade to 0.98.9.

* Fix occasional exception on "leave one" order.
esoteric
Posts: 101
Joined: Fri Nov 16, 2007 9:00 am

Re: RSW version 0.98.9

Post by esoteric »

Small thing- in slave3m it's supposing that all contacted characters are "Architect" instead of "Unknown".
drwr
Posts: 641
Joined: Sat Dec 10, 2005 10:56 am
Location: Glendale, CA
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Re: RSW version 0.98.9

Post by drwr »

Oops, that's a good one. I'll fix it.

David
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