Starweb is dead

A place for general chatter about games in progress, games completed, strategy advice, bug reports, or really anything at all that relates in some vague way to RSW.
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jdhedden
Posts: 4
Joined: Thu Jan 16, 2020 8:04 pm

Starweb is dead

Post by jdhedden »

I just noticed that the Flying Buffalo website has has been revamped (taken over), and that Starweb is no longer there. RIP.
jdhedden
Posts: 4
Joined: Thu Jan 16, 2020 8:04 pm

Re: Starweb is dead

Post by jdhedden »

Wow. This site is still up: http://www.rickloomispbm.com/starweb.html
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baknight
Posts: 19
Joined: Fri Sep 25, 2020 7:58 am
Location: Coos Bay, Oregon
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Re: Starweb is dead

Post by baknight »

Not dead, but close. I've been waiting over a year for my next SW game to start. http://www.rickloomispbm.com/starweb.html
Gorf
Posts: 65
Joined: Sun Sep 21, 2008 6:28 am
Location: Boston, MA

Re: Starweb is dead

Post by Gorf »

I'm guessing Rick's estate was in probate for a few things. Flying Buffalo, Inc. (FBI) one of them. Rick used to personally moderate all the games with mainframe technology.
Gorf
Posts: 65
Joined: Sun Sep 21, 2008 6:28 am
Location: Boston, MA

Re: Starweb is dead

Post by Gorf »

Somnos probably has a lot of insight on this
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somnos
Posts: 101
Joined: Thu Feb 07, 2008 7:01 pm

Re: Starweb is dead

Post by somnos »

Flying Buffalo was inherited by Rick's 2 sisters. They sold off all the rights to his other games (tunnels & trolls etc) but the PBM games were retained and moderated by Chuck. Goto:

http://www.rickloomispbm.com/

I think this was a way to keep Chuck employed. There are very few players left. Currently, to avoid long waits and avoid the usual Mega-alliance style of play that has evolved, I have organized private SW games with various tweaks. I have one 3 player Multi anonymous where there is a team of 3 managing each of the 5, three player positions. Anonymous means no Mega alliances and yet the 3 players on a team can still talk to each other and have that game camaraderie. I have I similar one with 2-position multi. Other tweaks thrown in have been some random neutral 15 industry worlds for the finding and changing a couple of the artifacts abilities. Also Victory conditions - did a multi where it was the highest score that wins (not that it trips the game end and the rankings are done by the lowest score on each position). The games had 20k and 25k endscores for a longer more enjoyable game that doesn't end before it gets interesting. The games are on T20 and T26.

When a game ends I will email my player pool and see if we can get another 2-position multi going. Anyone who is interested in such a game should email me (somnos@flyingmoose.ca). and I will send you an invitation.

El
Somnos
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