Game Configuration

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pjtr
Posts: 10
Joined: Sun Feb 03, 2008 7:07 pm

Game Configuration

Post by pjtr »

Hello,

is there any place where I can see the effect of variable tweaking in the game setup menue? I somehow could not find any information regarding these parameters.

For instance, what is the result for the min/max value of planets per player, or to be more precise, what is the actual dependence of the number of planets per player from planet number parameter?
drwr
Posts: 636
Joined: Sat Dec 10, 2005 10:56 am
Location: Glendale, CA
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Re: Game Configuration

Post by drwr »

This does change from time to time, but for now the tables look like this:

Code: Select all

    # The average number of connections per world.
    Connections = {
        -5: (2.00, 2.10),
        -4: (2.25, 2.40),
        -3: (2.40, 2.55),
        -2: (2.55, 2.70),
        -1: (2.70, 2.85),
        0 : (2.88, 2.92),
        1 : (2.95, 3.05),
        2 : (3.05, 3.25),
        3 : (3.30, 3.60),
        4 : (3.60, 4.00),
        5 : (5.00, 6.00),
        }

    # The number of worlds in the galaxy, per player.
    NumWorlds = {
        -5: (8, 9),
        -4: (10, 12),
        -3: (12, 13),
        -2: (13, 14),
        -1: (14, 16),
        0 : (16, 18),
        1 : (18, 20),
        2 : (20, 22),
        3 : (22, 24),
        4 : (24, 26),
        5 : (32, 35),
        }

    # The number of fleets per player.
    NumFleets = {
        -5: (5, 8),
        -4: (8, 10),
        -3: (10, 12),
        -2: (12, 14),
        -1: (14, 16),
        0 : (16, 18),
        1 : (18, 21),
        2 : (21, 24),
        3 : (24, 27),
        4 : (27, 30),
        5 : (32, 35),
        }

    # The number of artifacts per each 15 players.
    NumArtifacts = {
        -5: (0, 20),
        -4: (20, 60),
        -3: (60, 80),
        -2: (80, 90),
        -1: (90, 95),
        0 : (100, 100),
        1 : (105, 110),
        2 : (110, 120),
        3 : (120, 140),
        4 : (140, 180),
        5 : (200, 250),
        }
    
    # The secret end-of-game target score.
    EndOfGameScore = {
        -5: (3000, 4500),
        -4: (4500, 5500),
        -3: (5500, 6000),
        -2: (6000, 6500),
        -1: (6500, 7000),
        0 : (7000, 8000),
        1 : (8000, 8750),
        2 : (8750, 9500),
        3 : (9500, 10000),
        4 : (10000, 12000),
        5 : (12000, 15000),
        }
Where each table entry is a pair of numbers, corresponding to the minimum and maximum possible values, given that the corresponding parameter was selected. So, if you select "0: Average" number of worlds, there will be between 16 and 18 worlds per player. If you select "3: Very high", there will be between 22 and 24 worlds per player.

For the most part, I filled in these tables based on what subjectively felt about right to me.

Other kinds of options, particularly those which involve a random roll for each world (like number of population and number of industry), are not table-based in the same way; instead, the parameter changes the random weights that are used to define the bell-shaped curve.

David
pjtr
Posts: 10
Joined: Sun Feb 03, 2008 7:07 pm

Re: Game Configuration

Post by pjtr »

Thanks a lot for these parameters. It will help a lot when it comes to setting up a game.

-- Piotr
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