Mine growing

A place for general chatter about games in progress, games completed, strategy advice, bug reports, or really anything at all that relates in some vague way to RSW.
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trollfactory
Posts: 27
Joined: Tue Nov 11, 2008 1:27 pm

Mine growing

Post by trollfactory »

Hello,

i did not recognized so far but had a look at it this turn:
The forecast value of some planets show one more mine for the next turn and projecting the turn,
it shows one more mine as well.
Perhaps i missed the info - is mine growing a standard point and if so, what are the conditions?
It seems to me that happens only at planets with higher population.
Or is it something that is limited to a race or customized in each game individually?

Rainer
drwr
Posts: 636
Joined: Sat Dec 10, 2005 10:56 am
Location: Glendale, CA
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Re: Mine growing

Post by drwr »

From http://rswgame.com/help/turns_owned.htm:
Each world has a "turns owned" counter. When you (or any player) capture a world, the "turns owned" number is set to 1. Each turn that you continue to own the world, the counter increases by 1, until it reaches 7. After the 7th turn without a change of ownership, the world's mines increase by 1, and the "turns owned" counter resets to 1, restarting the process.
David
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