Hi all,
I'm new to this game but played other starweb-like games before.
I'm testing a one player game to get familiar with RSW, with a Positronix. I'm surprised that some fleet of mine have cargo above there ship count. I thought that only trader could have more cargo than ships on a fleet (to the limit of twice that count, I believe).
F1[BUBBLE]=5 (Moved,Cargo=6)
Is there a bug of some sort, or did I miss some subtlety in the rules ?
Regards,
Bubble, another blurry telescope
Question about Cargo
Re: Question about Cargo
It is true, this is normally impossible for a Positronix. Unless Pandora's Box is somehow involved.
David
David
Re: Question about Cargo
Thanks for your reply !
Indeed, I happen to have a Black Box aboard, does it belong to that old witch ?
Does it affect all of my fleets ? Because I had a few of the overloaded and still have at that turn (seems to be only on the word with the black box, but I'll check in futur turns).
If you have some admin access, the game is della9i
Indeed, I happen to have a Black Box aboard, does it belong to that old witch ?
Does it affect all of my fleets ? Because I had a few of the overloaded and still have at that turn (seems to be only on the word with the black box, but I'll check in futur turns).
Code: Select all
W5 (1,14,18) [BUBBLE] (Industry=30/14,Metal=14,Mines=2,Population=50R,
Limit=100,Turns=7,I-Ships=7) V18:Arcturian Crown
V22:Ancient Pyramid V27:Vegan Pyramid V34:Golden Lodestar
V49:Radiant Shekel V55:Titanium Sword V62:Ancient Sepulchre
V95:Titanium Sphinx
F1[BUBBLE]=5 (Moved,Cargo=6) <----- there
F3[BUBBLE]=1 (Moved)
F4[BUBBLE]=1 (Moved,Cargo=1)
F10[BUBBLE]=6 (Moved,Cargo=6) V61:Platinum Sepulchre
V75:Titanium Moonstone V87:Vegan Stardust V100:Black Box
F11[BUBBLE]=1 (Moved,Cargo=3) <----- and there
F13[BUBBLE]=6 (Moved)
F14[BUBBLE]=4 (Moved,Cargo=3) V88:Arcturian Stardust
F16[BUBBLE]=1 (Moved,Cargo=1)
F19[BUBBLE]=1 (Moved,Cargo=1)
F22[BUBBLE]=1 (Moved,Cargo=1)
(F9[BUBBLE]-->W18 F12[BUBBLE]-->W1 F17[BUBBLE]-->W1)
Re: Question about Cargo
The Box will occasionally affect all of the fleets at the same world, so this sort of thing is well within the Box's capabilities.
David
David
Re: Question about Cargo
I wont spoil here this effect of the box, but actually ... I find it potentially very powerful and unbalancing.
Thanks for your help david
Thanks for your help david
Re: Question about Cargo
Sometimes appearances are deceiving, too.
David
David
Re: Question about Cargo
I'm back with my question, because I don't understand why I got an error in my order and still have that extra cargo capacity
I had a fleet (20) of 4 ships with 4 metal aboard. My load order was rejected, but other fleet still loaded extra metal without trouble. Is there a check of capacity rejecting orders before checking Box's effects ?
In the order list I got :
In my mail report I got :
I had a fleet (20) of 4 ships with 4 metal aboard. My load order was rejected, but other fleet still loaded extra metal without trouble. Is there a check of capacity rejecting orders before checking Box's effects ?
In the order list I got :
Code: Select all
F20L <No more room for more metal on F20>
Code: Select all
F4[BUBBLE]=1 (Moved,Cargo=8)
F5[BUBBLE]=2 (Moved,Cargo=3)
F10[BUBBLE]=10 (Moved,Cargo=11)
F14[BUBBLE]=6 (Moved,Cargo=11) V88:Arcturian Stardust
F19[BUBBLE]=1 (Moved,Cargo=2)
F20[BUBBLE]=4 (Moved,Cargo=4) V6:Slippers of Venus
V80:Plastic Stardust V99:Radiant Sphinx
Re: Question about Cargo
Question answered via PM.
David
David