what´s going wrong with this game ? why are there so many drop outs currently ? :evil: looking at the other games, too, I assume there was a/were player managing at least two positions per game...? by the way: David, a question rule: was it your intention to define the actions as sharply as the prog...
So it sounds like for best possible results, you'd want to play a non-communication game where the roles are public knowledge. That way, you could experiment with gifting an artifact to a collector, for example, and see if he gives you something in return. I'm still pretty hazy on how you could com...
I remember a time, when communication went via snail, writing postcards and drawing maps on small sheets of paper..... Back then, you more often than not played "non-comm" - and it worked with every character. Agreed, with some it was harder to win - that was the challenge then. But speaki...
But now we are two against 6 of you - seems already fair enough to me...
Just improve the Skip Tracer as planned and give him his abilities from first turn on....
Mitch, my bad. Sorry about the other "treasure" map game but with the initial parameters you set and your choice of character, no matter what I did or which character type I initially picked, you would have won. Turn 2 you would have had 2 bronze worlds and 6 fleets to my 0 and 2 (total 1...
Notice how as a Skip Tracer I should have automatically probed worlds W2 and W10? Didn't happen as I have no fleets, so no probes. No, this isn´t implemented yet. It works from turn 2 on. But please note, as Skip Tracer you get reports from the worlds next to your worlds and NOT from the worlds adj...
Game started with no fleet keys at my HW. Kind of makes it difficult to play. :oops: -BB proxy8o started 02 Oct 2011, now at turn 1. Game type Advanced. Runs every 1 weeks at Saturday 12:00 AM CEST, or when all players have submitted orders. 3 players with 4 total positions. Uses the provisional ma...