Search found 101 matches
- Thu Dec 11, 2008 7:43 pm
- Forum: Game Chatter
- Topic: industry3p
- Replies: 25
- Views: 20393
Re: industry3p
It still seems to have emotional problems. It's on "Wait for 0" again.
- Sun Dec 07, 2008 4:42 pm
- Forum: Game Chatter
- Topic: pockets3h
- Replies: 7
- Views: 6518
Re: pockets3h
Yeah, I guess there's been some of that. Out of fairness, I'm withdrawn.
- Sun Dec 07, 2008 11:10 am
- Forum: Game Chatter
- Topic: Projected turn data...
- Replies: 9
- Views: 7795
Re: Projected turn data...
Something else useful... I just inherited a game from Zencat but what I didn't inherit was all the map sorting he had done. Suffice it to say it's a big ugly map. Being able to acquire the map arrangement inheriting game positions and through import would be great. In playing with torque and rotatin...
- Sat Dec 06, 2008 8:01 pm
- Forum: Game Chatter
- Topic: Projected turn data...
- Replies: 9
- Views: 7795
Re: Projected turn data...
I was thinking of just marking each world scheduled to be probed with a symbol, like a big 'X'. No information provided except an indication that something WILL be known.
- Sat Dec 06, 2008 7:38 pm
- Forum: Game Chatter
- Topic: Playtesting New Characters
- Replies: 18
- Views: 17200
Re: Playtesting New Characters
I suspect my comprehension for what will be occurring in this game will be about zero.
- Fri Dec 05, 2008 5:26 pm
- Forum: Game Chatter
- Topic: Projected turn data...
- Replies: 9
- Views: 7795
Projected turn data...
Now that you've so awesomely fixed those other bits, any chance that turn projections could show indication of knowing something about probed worlds on the map?
- Thu Dec 04, 2008 8:54 pm
- Forum: Game Chatter
- Topic: Fleet does not blong to you...
- Replies: 3
- Views: 4432
Re: Fleet does not blong to you...
I have a gold star for your forehead.
- Thu Dec 04, 2008 8:02 pm
- Forum: Game Chatter
- Topic: keep sorting sequence
- Replies: 4
- Views: 5216
Re: keep sorting sequence
I can help you move it up your priority list
- Fri Nov 28, 2008 1:15 pm
- Forum: Game Chatter
- Topic: Core Availabl sort Columns
- Replies: 3
- Views: 4847
Core Availabl sort Columns
Woudl it be possible to get forecast D-Ships as a World sort option? I'd like to aim my fleets at that kind of planet
- Sat Nov 15, 2008 9:29 am
- Forum: Game Chatter
- Topic: chief9h
- Replies: 5
- Views: 5995
Re: chief9h
There is a point at which I just stopped trying, but you still have to find me :-]~
I didn't realize it was last-man-standing for a long time...
I didn't realize it was last-man-standing for a long time...
- Mon Nov 10, 2008 8:18 pm
- Forum: Game Chatter
- Topic: Rhinovirus
- Replies: 1
- Views: 3873
Re: Rhinovirus
Game over, dude. There's no coming back from that one.
Greyed out means you've seen an item but don't know where it is now. Same for fleets.
Greyed out means you've seen an item but don't know where it is now. Same for fleets.
- Sun Nov 09, 2008 8:55 am
- Forum: Game Chatter
- Topic: Fleet does not blong to you...
- Replies: 3
- Views: 4432
Fleet does not blong to you...
If I have fleets from multiple "identities" at a planet and select then drag them to move to another planet I get errors in the movement orders that the "fleet does not belong to you" and it brings up something about disabling ally management somewhere. The particular orders in q...
- Thu Nov 06, 2008 10:06 pm
- Forum: Game Chatter
- Topic: Forecast metal
- Replies: 2
- Views: 4251
Re: Forecast metal
File->Preferences->Pupup Tips->Do something smart.
- Thu Nov 06, 2008 10:04 pm
- Forum: Game Chatter
- Topic: chief9h
- Replies: 5
- Views: 5995
Re: chief9h
Looks like Boedy is next to me. I've got two; lost one, stole one, stole and lost another... the whole game has been chasing my tail.
- Tue Nov 04, 2008 11:16 pm
- Forum: Game Chatter
- Topic: End game score
- Replies: 4
- Views: 10878
Re: End game score
It's random within a range.