Search found 636 matches

by drwr
Wed Sep 12, 2007 8:45 am
Forum: Game Chatter
Topic: barker5a
Replies: 8
Views: 11040

barker5a

Congratulations to the winner--and to all the players--of barker5a.

Now that the game is over, the full game report is publicly available, and it looks to me like I can see the remains of a fierce battle at W25. Wow! Do I want to hear the story?

David
by drwr
Wed Sep 12, 2007 8:43 am
Forum: Game Chatter
Topic: Minor intro bug
Replies: 1
Views: 6717

Oops! Will do, thanks for pointing that out.

David
by drwr
Mon Sep 10, 2007 5:29 am
Forum: Game Chatter
Topic: RSW version 0.91
Replies: 0
Views: 9221

RSW version 0.91

This is a meaty release. The big news in this one is the new "Export / Share" menu: easily share the world information of your choosing with your allies, with just a few mouse clicks. You can even lie about certain details if you're that sort of person. One of the options in the export win...
by drwr
Tue Sep 04, 2007 6:59 am
Forum: Game Chatter
Topic: RSW version 0.90
Replies: 7
Views: 10289

From the log message, it looks like you had managed to select a fleet whose owner was unknown, so it didn't know what color to draw the movement arrow on the map. OK, I found this error: clicking on fleet that was ambushed to 0 can cause this, because the fleet moved this turn, but no longer has an...
by drwr
Sun Sep 02, 2007 6:22 am
Forum: Game Chatter
Topic: RSW version 0.90
Replies: 7
Views: 10289

The error log contained the following error, repeated hundreds of times: From the log message, it looks like you had managed to select a fleet whose owner was unknown, so it didn't know what color to draw the movement arrow on the map. I will put in a band-aid for this to prevent the exception, tho...
by drwr
Fri Aug 31, 2007 7:35 am
Forum: Game Chatter
Topic: RSW version 0.90
Replies: 7
Views: 10289

RSW version 0.90

Nothing planet-busting in this release, though I guess the new Artifact list columns might be handy (go to the Game Preferences window to active them). Mainly a bunch more little bugfixes. We might be narrowing in on a mostly-stable client. Version 0.90: * Fixed delete key within note text fields. *...
by drwr
Thu Aug 30, 2007 10:14 pm
Forum: Game Chatter
Topic: Bug: reply to sender web interface
Replies: 1
Views: 6704

Got it, thanks. Just an inappropriately-reused variable in the middle of a code section.

David
by drwr
Thu Aug 30, 2007 8:31 pm
Forum: Game Chatter
Topic: Client request: artifact sorting
Replies: 2
Views: 7539

Version 0.90 will add explicit "Adjective" and "Noun" columns to the Artifact lists. They'll appear automatically in any new games. For existing games, you'll have to go to the game preferences to make them visible.

David
by drwr
Thu Aug 30, 2007 8:14 pm
Forum: Game Chatter
Topic: Client request: artifact sorting
Replies: 2
Views: 7539

Good idea.

David
by drwr
Wed Aug 29, 2007 9:46 am
Forum: Game Chatter
Topic: Can Pirates capture I-ships and P-ships?
Replies: 1
Views: 6803

This is indeed the case. No one may capture I-Ships or P-Ships, they are always owned by the world owner.

I-Ships and P-Ships do not count against the pirate in the 3-to-1 rule, either.

David
by drwr
Tue Aug 28, 2007 11:26 am
Forum: Game Chatter
Topic: RSW version 0.89
Replies: 12
Views: 12896

This sounds like it's probably the ill-conceived "feature" I added in this version to auto-save the game file locally every couple of minutes.

I'll investigate more closely. If I can't make it better behaved, I'll take it out.

David
by drwr
Tue Aug 28, 2007 10:38 am
Forum: Game Chatter
Topic: RSW version 0.89
Replies: 12
Views: 12896

Do you know the date and time of day when this happened? Was it immediately before your post? I can check the server logs--maybe the client got itself into deadlock while it was trying to communicate with the server.

David
by drwr
Tue Aug 28, 2007 9:04 am
Forum: Game Chatter
Topic: RSW version 0.89
Replies: 12
Views: 12896

Yikes! Have you had such problems with any prior version of the client? Has it happened more than once with this version? Has anyone else had a similar problem?

David
by drwr
Mon Aug 27, 2007 8:53 am
Forum: Game Chatter
Topic: Discouraging procrastination
Replies: 6
Views: 10285

Now that we have implemented this idea: * On the game page, report the number of players who have yet to enter orders. it appears to me that the net result is that more people are inclined to procrastinate than previously. In past games, my experience is that it was typically just one person who hel...
by drwr
Sun Aug 26, 2007 4:11 pm
Forum: Game Chatter
Topic: RSW version 0.89
Replies: 12
Views: 12896

I haven't found a way to do that in wxPython. I can't bind to keys in general; all I can do is make keys into menu hotkeys, which means they're active all the time. I guess I could do something crazy like change the hotkey table every time a child window changes focus, but that's what I mean about &...