Turn Phases: the sequence of actions within a turn

An RSW turn is divided into eight phases. The actions in each phase happen simultaneously unless otherwise specified. In the list below, actions shown in italics are specific to a particular character type.

In the RSW Client, you may choose to sort your order list according to the "Phase" column by clicking on that column. This will group orders into these phases to help you easily see the sequence in which the actions of the next turn will be performed.

Phase 1 : Initial

Phase 2 : Unloading

Phase 3 : Transfer

Phase 4 : Building

Phase 5 : Loading

Phase 6 and 7 : Combat and Movement

These two phases interrelate. Although Combat traditionally occurs before movement, a fleet that is about to move away from a fleet firing at it will take only half damage. However, destroying a fleet will successfully prevent it from ambush-firing any passing fleets that turn.

Phase 8 : Final